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PostPosted: Mon Aug 11, 2014 6:52 pm 
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http://www.theguardian.com/technology/2014/aug/11/call-of-duty-advanced-warfare-multiplayer-the-five-most-important-new-features

I think I'll just wait for someone to upload all the campaign cutscenese so I can watch Spacey without having to put up with more of this horribly stale gameplay.


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PostPosted: Mon Aug 11, 2014 8:57 pm 
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As the early trailers have hinted, Call of Duty: Advanced Warfare will feature exo-skeletons that enhance the physical capabilities of the soldiers and provide a key component of the multiplayer mode. These suits provide a range of super-fast evasion moves, such as dodges and slides, but they also add a boosted double-jump providing quick access to rooftops.

The result is a game with more verticality, but also – in theory – more variety to one-on-one encounters where it won’t just be the player with the fastest firing weapon who’ll win out. An exo expert may be able to boost into the air, then jet down onto his enemy for a Mario-style crush kill.

The exo suit also offers a range of six extra abilities to select from. There are riot shield and cloaking options as well as a stim pack that boosts health and “overclock” which adds speed. All rely on a rechargeable battery limiting their use.


So, like Halo then?

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PostPosted: Tue Aug 12, 2014 8:35 am 
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Quote:
As the early trailers have hinted, Call of Duty: Advanced Warfare will feature exo-skeletons that enhance the physical capabilities of the soldiers and provide a key component of the multiplayer mode. These suits provide a range of super-fast evasion moves, such as dodges and slides, but they also add a boosted double-jump providing quick access to rooftops.

The result is a game with more verticality, but also – in theory – more variety to one-on-one encounters where it won’t just be the player with the fastest firing weapon who’ll win out. An exo expert may be able to boost into the air, then jet down onto his enemy for a Mario-style crush kill.

The exo suit also offers a range of six extra abilities to select from. There are riot shield and cloaking options as well as a stim pack that boosts health and “overclock” which adds speed. All rely on a rechargeable battery limiting their use.

So it will still be knobs sprinting around and knifing people?

Hopefully they bring back quick-scoping too. :roll: :roll:

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PostPosted: Tue Aug 12, 2014 2:25 pm 
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SpiralStairs wrote:
Quote:
As the early trailers have hinted, Call of Duty: Advanced Warfare will feature exo-skeletons that enhance the physical capabilities of the soldiers and provide a key component of the multiplayer mode. These suits provide a range of super-fast evasion moves, such as dodges and slides, but they also add a boosted double-jump providing quick access to rooftops.

The result is a game with more verticality, but also – in theory – more variety to one-on-one encounters where it won’t just be the player with the fastest firing weapon who’ll win out. An exo expert may be able to boost into the air, then jet down onto his enemy for a Mario-style crush kill.

The exo suit also offers a range of six extra abilities to select from. There are riot shield and cloaking options as well as a stim pack that boosts health and “overclock” which adds speed. All rely on a rechargeable battery limiting their use.


So, like Halo then?

My first thought was Titanfall, but yeah, that works too.
Douchebag wrote:
So it will still be knobs sprinting around and knifing people?

Hopefully they bring back quick-scoping too. :roll: :roll:

It seemed like literally half the video they showed to debut the multiplayer experience was a guy doing something close to this, in between boost jumping. :lol:


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PostPosted: Tue Aug 12, 2014 2:27 pm 
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Douchebag wrote:
Quote:
As the early trailers have hinted, Call of Duty: Advanced Warfare will feature exo-skeletons that enhance the physical capabilities of the soldiers and provide a key component of the multiplayer mode. These suits provide a range of super-fast evasion moves, such as dodges and slides, but they also add a boosted double-jump providing quick access to rooftops.

The result is a game with more verticality, but also – in theory – more variety to one-on-one encounters where it won’t just be the player with the fastest firing weapon who’ll win out. An exo expert may be able to boost into the air, then jet down onto his enemy for a Mario-style crush kill.

The exo suit also offers a range of six extra abilities to select from. There are riot shield and cloaking options as well as a stim pack that boosts health and “overclock” which adds speed. All rely on a rechargeable battery limiting their use.

So it will still be knobs sprinting around and knifing people?

Hopefully they bring back quick-scoping too. :roll: :roll:


My god....that's the worst and to see the person do it on the kill cam after you get smoked from halfway across the map? Horrible. I bought Ghosts...it was OK but CoD gets more and more unenjoyable (multiplayer wise) the more you play it. All the shitty bugs and exploits ruin everything.


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PostPosted: Tue Aug 12, 2014 2:28 pm 
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I played some MW2 a couple weeks ago for the first time in years. People are still doing the friggin quick-scoping. I was probably the only guy on the map not doing it.

Also, some dude was able to do a jumping way high in the air thing, and was just quick-scoping from the sky. Must be some sort of weird hack, but who knows.

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PostPosted: Tue Aug 12, 2014 3:34 pm 
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If I won the lottery, playing this game would have a part in how I would spend the next week, as I do consider it one of my vices and have not played for more than 15 minutes in over a year now.

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PostPosted: Tue Aug 12, 2014 3:57 pm 
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all the jumping makes it seem like titanfall without the mechs.... although most probably view titanfall as COD only with jumping and mechs


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