IMU wrote:
LOTRO has a great open world, solid story, good looking vistas, and solid quest progression if you play solo or in a small group. It also has the IP. It has good dungeon design and mechanics, but that is hampered by the difficulty in putting groups together. The instance finder works poorly, and shouting in world chat even 10 years ago was a poor solution. Classes are designed well an almost all of them have the fluidity to take on different roles based on spec. Developer has updated architecture so graphics are way better than a 10 year old game would imply.
FFXIV has a tighter combat system and excellent instance design. It also has the best group finder I've ever heard of and getting into groups and dungeons is a breeze. Gear and skill progression makes a lot of sense, and the graphics are nice. A huge con is that it is definitely an asian MMO...there is no grinding, but there is a ton of anime / chibi influences and I'm not into that type of stuff at all. Some of the dialogue and cutscenes are extremely cringe worthy. Classes have very defined roles and parties are only 4 or 8 members large, and are very structured (an 8 man dungeon is 4x DPS, 2x Tank, 2x Healer). Support classes don't exist, and crowd control isn't a mechanic in the game. Very streamlined.
FFXIV is probably the better MMO overall in 2017, but LOTRO has a certain something that has gotten me to play it in 2007 and 2017 with YEARS of gaps in between. The latest expansion was released a few months ago. It isn't dead.
Thanks for the detailed response. From what you described, LOTRO is more my speed. I might try it while waiting for the newer MMO's to come out this year.
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