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PostPosted: Tue Oct 11, 2011 8:58 pm 
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immessedup17 wrote:
This is mostly a douchebag nomination, but only for the few of us who care, so I don't want to muddy the DBOTW subform.

Anyways, Bioware is a DB most importantly for adding multi-player to Mass Effect 3. Why? What reason could a game in the Mass Effect series need multi-player for? These games have been good, maybe even great, single-player RPG's with excellent gameplay features and above average storytelling. Whatever the games lacked in actual RPG elements, they made up in other areas. Games like this do not need multi-player. First of all, it takes away development time from the actual game...the actual 30-40 hour story that people buy these games for. In addition...you're Bioware, you make dungeon crawling PvE games or single-player, story-driven RPG's. I don't know how you're going to add co-op to Mass Effect unless it is an entirely different set of missions / areas. The strategy behind controlling your party would be lost. And God forbid they try to add PvP.



What?

Who gives a shit as long as the actual single-player is good. Do you have to use co-op? No? Who gives a fuck. As for multi-player, again, who gives a fuck. It takes existing resources, maps, textures etc. It isn't that "draining" on a developer.

DB them for what they did to Dragon Age II, not this, when you DB them for ME3 for this chintzy shit you end up sound retarded.


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PostPosted: Wed Oct 12, 2011 3:43 pm 
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Sounds like it's strictly coop with the same missions you'd be playing in single player...

...not a big deal.

Edit: nevermind...video I wached was highly misleading...seperate missions...jury is still out.


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PostPosted: Wed Oct 12, 2011 6:30 pm 
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immessedup17 wrote:
SomeGuy wrote:
immessedup17 wrote:
This is mostly a douchebag nomination, but only for the few of us who care, so I don't want to muddy the DBOTW subform.

Anyways, Bioware is a DB most importantly for adding multi-player to Mass Effect 3. Why? What reason could a game in the Mass Effect series need multi-player for? These games have been good, maybe even great, single-player RPG's with excellent gameplay features and above average storytelling. Whatever the games lacked in actual RPG elements, they made up in other areas. Games like this do not need multi-player. First of all, it takes away development time from the actual game...the actual 30-40 hour story that people buy these games for. In addition...you're Bioware, you make dungeon crawling PvE games or single-player, story-driven RPG's. I don't know how you're going to add co-op to Mass Effect unless it is an entirely different set of missions / areas. The strategy behind controlling your party would be lost. And God forbid they try to add PvP.



What?

Who gives a shit as long as the actual single-player is good. Do you have to use co-op? No? Who gives a fuck. As for multi-player, again, who gives a fuck. It takes existing resources, maps, textures etc. It isn't that "draining" on a developer.

DB them for what they did to Dragon Age II, not this, when you DB them for ME3 for this chintzy shit you end up sound retarded.


Bioware isn't the largest studio in the world. They only have x amount of development resources. If they aren't using 100% of that on the single-player, they are doing a disservice to fans of the game / series / genre.

I already DB'd them for Dragon Age II. You better brush up on your IMU history.

Also, I think the title "Bioware = disappointing recently" would include DA2, wouldn't you agree?

Also #2, fantastic use of anger.


I didn't even bother with DA2 after I read how badly Bioware fucked it up and made it lame. DA1 was awesome, through and through, it came the closest of any game to reminding me of Buldars Gate I/II.

"disappointing recently" is including what games? DA2? What else have they released that has been "disappointing"? They can't be disappointing lately because of a game that hasn't been released, right?

And yes, I was rip roaring mad when I made my post!


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PostPosted: Wed Oct 12, 2011 6:34 pm 
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I've thought about this a bit...

...I remember when it was announced that Naughty Dog was adding multiplayer to the Uncharted series....I thought it was a complete waste of time and that it would hurt the single player experience for the reason IMU noted...

...not only did they create serviceable efforts in both the competitive and cooperative multiplayer arenas, but the single player campaign was amazing, some going so far as to say it was the greatest single player experience ever.

I have faith in Bioware...at least when it comes to this series...going to give them the benefit of the doubt on this one.


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PostPosted: Wed Oct 12, 2011 7:12 pm 
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I should move to Japan so I can be surrounded by others like me that think most all multi-player/co-op stuff is a waste.


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PostPosted: Wed Oct 12, 2011 7:25 pm 
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KDdidit wrote:
I should move to Japan so I can be surrounded by others like me that think most all multi-player/co-op stuff is a waste.


I'm either or as long as the game plays to its strengths. It will most likely be a tack on, much like BioShock2 MP was, a throw in that will be of no consequence. The co-op, well, I don't know, I prefer my own command but if it is totally voluntary and adds to the game in its own way if you choo-choo choose it....who cares.

But I'm with your thinking, I love my loooooong...............single player experiences with depth and replay-ability. I enjoy my COD MP as well but it is a rip off and the same game we've been playing for the last 6 or so years.


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PostPosted: Wed Oct 12, 2011 7:43 pm 
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I'm some weirdo in that I don't even play sports games against people. Even on Nintendo when my friends played Tecmo we'd switch offense/defense and on RBI we just alternated. Then on the Genesis when you could have 4 people all playing at once on the same team we were in heaven.


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