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 Post subject: Super Mario Maker
PostPosted: Tue Aug 11, 2015 7:54 pm 
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31 days until it finally gets here! :bounce: :bounce: :bounce: :bounce: :bounce: #9Eleven #NeverForget

Who else is getting it?

It's the main reason I got a Wii U.

It's all I have to live for.

It may be the greatest game ever.


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 Post subject: Re: Super Mario Maker
PostPosted: Tue Aug 11, 2015 7:59 pm 
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Colonel, thanks for the heads up. We have a Wii U but I hadn't heard anything about this game. My son is going to be excited about this.


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 Post subject: Re: Super Mario Maker
PostPosted: Tue Aug 11, 2015 9:29 pm 
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& a countdown to my birthday


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 Post subject: Re: Super Mario Maker
PostPosted: Wed Aug 12, 2015 7:31 pm 
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https://youtu.be/_9W_y8IlNro

I've watched this 3xs already.


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 Post subject: Re: Super Mario Maker
PostPosted: Wed Aug 12, 2015 8:11 pm 
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Super fun. I think I'm going to go play Zelda for a bit.


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 Post subject: Re: Super Mario Maker
PostPosted: Wed Aug 12, 2015 9:54 pm 
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Spaulding wrote:
Super fun. I think I'm going to go play Zelda for a bit.

:dwarf: :salut:


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 Post subject: Re: Super Mario Maker
PostPosted: Mon Aug 24, 2015 6:31 pm 
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Well I'm sold...

https://www.youtube.com/watch?v=hoQF9zWVsZk


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 Post subject: Re: Super Mario Maker
PostPosted: Thu Aug 27, 2015 10:32 pm 
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lipidquadcab wrote:

2 weeks & 1 mother fucking day until 9/11! #ReleaseTheMario #NeverForget

I can't get enough SMM vids. I can't wait until it gets released. #GreatestGameEver #MoveOverEverythingElse :bounce: :bounce: :bounce: :bounce: :bounce:

If this does well (which it will), I hope Nintendo does one next for LoZ, LoZ:ALttP & LoZ:LA #SuperZeldaMaker :dwarf:


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 Post subject: Re: Super Mario Maker
PostPosted: Fri Aug 28, 2015 8:24 am 
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So this is like Excitebike build your own course mode but with Mario Brothers?

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 Post subject: Re: Super Mario Maker
PostPosted: Sat Aug 29, 2015 9:29 pm 
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T-Bone wrote:
So this is like Excitebike build your own course mode but with Mario Brothers?

In a sense, yeah, if Excitebike allowed you to play other's created courses online, if it let you create your own stages from four different games, & if it had other little perks like sound editors & amiibo support. But yeah, it's pretty much the same basic idea.

Another great SMM video: https://www.youtube.com/watch?v=B35YzIVo6Oo


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 Post subject: Re: Super Mario Maker
PostPosted: Tue Oct 27, 2015 9:31 pm 
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Adding new content on November 4th, free dlc.

The biggest things are check points, which whiny bitches have been clamoring for during long stages.

https://www.youtube.com/watch?v=O343rtwrgS4

https://www.youtube.com/watch?v=_uN9RicEnIE


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 Post subject: Re: Super Mario Maker
PostPosted: Tue Oct 27, 2015 9:34 pm 
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man tonight we got to stage 16 on the expert mode 100 lives... next run had us complete #8 with 67, then by the time we got to #9 it was 53..... and then after about 45 on 11 it was just kind of "we're burned out"

i will complete the expert run sometime. it might take 75 skips tho cuz we're getting to the point where instant huge gaps or bullet hell enemies is a no go

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 Post subject: Re: Super Mario Maker
PostPosted: Tue Oct 27, 2015 10:25 pm 
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btw angus have you seen panga's p-break?? now that's a fucking level.

have you ever fucked with newer smb wii via the homebrew? i think there's 2 of them and i cleared all the coins for both.... cleared out mario and luigi on the wii u.... i think they might be doing newer super liugi bros wii for the ol homebrew.... fun stuff.

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 Post subject: Re: Super Mario Maker
PostPosted: Wed Oct 28, 2015 8:30 pm 
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sinicalypse wrote:
btw angus have you seen panga's p-break?? now that's a fucking level.

have you ever fucked with newer smb wii via the homebrew? i think there's 2 of them and i cleared all the coins for both.... cleared out mario and luigi on the wii u.... i think they might be doing newer super liugi bros wii for the ol homebrew.... fun stuff.

The farthest I ever made on Expert was maybe 12. Too many troll levels & I stick w/ them longer than I should. The last time I played 100 on expert, I must've swiped 30 levels & didn't beat one. :lol:

As for the one you shared here, it was either that one or a similar one I tried. :lol: Now way can I beat that. Too many tricky jumps and bounces. I give them credit, though, they can create a tough ass level w/o being cheap.

The only homebrews/hacks I've played are from the NES era.


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