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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 9:51 am 
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fuck DLC... 98% of time it's a heaping load of horseshit.

I used to be a "hardcore gamer", why, I reckon I was more hardcore than lipid or IMU or any of y'all, but that's a different story for a different time. That said, I wanted to defend the wii in that initially I thought the controls were god-awful and some sort of a stupid gimmick (and indeed, some of the 2D mario platforming stuff where you gotta wiggle a controller is annoying) but once you get going into the Mario Galaxy games and the Zelda ones, shit, the controls are rather nice. I remember Metroid Other-M being solid too, though I can't be arsed to go through all of the Metroid Prime FPS games.

Incidentally, the most fun to be had on the Wii is online Mario Kart with the GameCube controller.... I can't fathom how/why anyone would use that dumbass steering wheel...

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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 10:02 am 
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immessedup17 wrote:
DLC is the key now, with games.
No, it's not. It is for games that are played for 300+ hours like MW2 but you can make significantly more money by selling a game for $60, having someone play it for 30-50 hours, and then go spend another $60 on a new game. The replayability of MW2 is actually a curse. DLC attempts to fix that.
immessedup17 wrote:
Sure MW2 gets sold for $60, but the majority also spent $30 additionally on two map-packs...which are almost pure profit. This is why simply just buying a game isn't the important factor. They want you playing it often, so you'll want to buy every single expansion pack or DLC. How much DLC are those Mario Kart players buying?
MW2 players buy less games because they spend so much more time playing it. A Wii player looking for 300 hours of entertainment likely has bought 2 or 3 other games once they beat the first. That's an extra $120.

DLC is an attempt to cure a problem. It's not key. In fact, game manufacturers wish they never had to use it but they opened up the floodgates when they created a game that some people were willing to play for 1,000 hours of real life time.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 10:17 am 
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immessedup17 wrote:
Casual Nintendo Wii players aren't buying a brand new $50 game every couple weeks to a month. They have their couple Mario games and their Wii Sports and they are content.
I don't know how trustworthy this site is, but it's the first one that came up in my search. http://www.vgchartz.com/

6 of the top 10 selling games in America are on the Wii. I think people buy more than just a couple Mario games and the Wii Sports.
immessedup17 wrote:
When someone plays MW2 or another game for hundreds and hundreds of hours, it means you have kept their interest, and they will continue to buy your products. If you lose someone on a game, its because your game sucked, and they aren't looking forward to any more offerings from your studio.

Let's say that I bought MW2, and both DLC's and played that almost exclusively for 6 months. I gave them $90. Let's say that I bought Mario Kart, and then grew tired of that and bought Super Paper Mario. I gave them $120. I then get bored with that, and buy another game. All of a sudden I'm at $180 in the same time period in which someone else is accumulating 350 hours and $90 paid on MW2.

I also don't think Nintendo is in danger of people losing interest in their studio.
immessedup17 wrote:
Answer why most MMO's are switching to a free-play, RMT based subscription system...if you believe DLC is bad? They give their game away for free...hoping you get addicted...and that you keep buying content based on your addiction. That makes them far more money than $60 or $15/month.
They can't beat WoW. They need to try something else. MMO's are unique types of games too. They aren't really comparable to a map pack.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 10:18 am 
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these IMU-intensive video game threads lately make me think of...

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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 10:21 am 
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DLC is the single most-profitable spin on gaming that the industry has introduced in many years. Accident or not, adding further content for games people already love turned out to be genius.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 10:42 am 
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immessedup17 wrote:
I doubt many people bought all six of those. It is an accurate site for sales numbers, however.
It seems to me that sales for Wii games are better than for any other system. That's why they are on there. I think your "Wii owners don't buy many games" theory is false.
immessedup17 wrote:
How much did it cost Infinity Ward to develop MW2 and the DLC? How much did it cost Nintendo's studios to develop two (or three) totally separate games. You have to look at net profits, not gross. It costs almost nothing for studios to develop DLC.
My point is that Nintendo is doing just fine selling 3 games whereas MW2 is 1.5 games over the same period.
immessedup17 wrote:
WoW has tons of RMT content, and a pay for subscription model. Not many games get away with that. However, Turbine / NCSoft / Mythic, and Funcom are all very profitable in their own rights. Those companies aren't worried about releasing new games every year...they want you addicted and to keep spending money on cheap features they add to the game. It's almost all pure profit.
Let me know when MW3 is a free download. The console model is to not give away games for free. Maybe it will be one day but it's not relevant to this discussion.

Also, for the record, Turbine is offering a free version of the game. They still have a subscription system.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 10:51 am 
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 Post subject: Re: Nintendo Wii 2
PostPosted: Tue Apr 26, 2011 11:18 am 
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immessedup17 wrote:
I'm saying Nintendo's method isn't "better." MW2 + DLC is more profitable than Nintendo having to put resources into developing three separate games in order to match gross profits.
It's way more complicated than that. MW2 was basically a $90 game, but cost $50 million to make according to google. If Nintendo can produce 2 games for $50 million and sell them for $120 total they are winning this battle.

Now, MW2 and Mario Kart are not really normal examples as both are extremely profitable. Very few games have ever done better than Mario Kart Wii with or without DLC's.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 9:35 am 
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immessedup17 wrote:
The Wii U will not support Blu-ray, or even DVD playback. Wow.
That's not a big deal. Blu-ray players are cheap and most people who want one that badly already have one.

The cost of extra controllers is a bigger concern.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 9:39 am 
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The system is going to be a bust. It is essentially repackaging the same technology with prettier pictures and a different type of controller. Not impressed.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 9:41 am 
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Ugueth Will Shiv You wrote:
The system is going to be a bust. It is essentially repackaging the same technology with prettier pictures and a different type of controller. Not impressed.
I've never been disappointed with a Nintendo console. I don't expect it to disappoint this time.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 9:54 am 
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Boilermaker Rick wrote:
Ugueth Will Shiv You wrote:
The system is going to be a bust. It is essentially repackaging the same technology with prettier pictures and a different type of controller. Not impressed.
I've never been disappointed with a Nintendo console. I don't expect it to disappoint this time.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 9:56 am 
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immessedup17 wrote:
Ugueth Will Shiv You wrote:
The system is going to be a bust. It is essentially repackaging the same technology with prettier pictures and a different type of controller. Not impressed.

They are trying to touch on too many things, and doing little or none of them better than the competition.


They are literally trying to play catch-up in the world that they started themselves. It is kind of sad, actually, if you think about all the good things that came out of Nintendo throughout the decades.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 9:59 am 
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Ugie,
Did you buy a Wii?

I know IMU didn't. Therefore, if you didn't buy a Wii I doubt that you would have bought the next generation no matter what.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 10:13 am 
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The point is that you and Ugie are complaining that this is nothing new, that it's just packaging old stuff together, but when they created arguably the most revolutionary console since the original playstation you didn't buy it either.

You had a chance to buy a great Nintendo console. You didn't for some reason.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 10:48 am 
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immessedup17 wrote:
Subjective. Motion controls are not revolutionary to me. Twilight Princess is a better game on Gamecube, and NSMB Wii is my favorite Wii game. I do not like motion controls except in casual party games specifically made for them. Wii Sports... do you buy an entire console just for when friends are over and feel like playing Wii Sports for an hour or two...once a month? I sure don't. Motion control is a gimmick...it will never be able to give you the same amount of accurate control a controller or keyboard / mouse combo give you. That new Star Wars lightsaber game is a perfect example of how limiting motion controls are currently.
Exactly. You weren't going to buy the "sequel" to the Wii because you didn't feel the original was good enough to buy. That makes sense. Obviously a lot of other people found the original to be worth buying, and they are the ones who really matter.

It's not shocking that someone who didn't like the original Wii doesn't like the new Wii. I liked the original one and I'm looking forward to seeing this new one. I have some doubts too but I'm confident in the past history of Nintendo consoles that I'll feel buying it was worth the money.

I'm not a playstation fan, and when the next one is announced I'll likely not think it's worth buying but that's because I like xbox better.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 10:52 am 
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Boilermaker Rick wrote:
Ugie,
Did you buy a Wii?

I know IMU didn't. Therefore, if you didn't buy a Wii I doubt that you would have bought the next generation no matter what.


I do own a Wii, yes.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 10:56 am 
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immessedup17 wrote:
What? No. I would love to buy the next Nintendo console, because I want a Nintendo console to be an excellent gaming option for more than the occasional casual gaming with friends. As much as they say they are aiming for my type of gamer, they have not shown anything that points to that yet. If the next XBox console is significantly better than the next Sony console, I'm switching. If PC gaming gets all of the excellent Sony exclusives from the past 4 years, I'd drop console gaming altogether. I have loyalty to nothing but an enjoyable gaming experience.
It sounds like you want the next Nintendo to be just like a playstation. Just buy a playstation then. It's that simple.

The next Nintendo console is designed to be an updated version of the Wii. It's not your thing. There is nothing wrong with that. The only thing that is strange is that you expected it to be completely different than the wildly successful console that you think sucks.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 11:06 am 
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So if the Wii U contains a high quality Zelda game in HD you'll buy it? I predict it has one.

My head is starting to spin here.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 11:24 am 
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The point is not that either IMU or myself wants Nintendo to fail. In fact, it is quite the opposite. I think most people want Nintendo to be a true competitor in the HD gaming, mature title market. The original Wii was neither of those things, and based on what was presented at E3 and on the web, only half of those "wants" are being addressed.

Personally, I don't see the value in purchasing a console that requires multiple controllers to play (in some game examples) while really not providing anything different in terms of actual mechanical gameplay.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 11:28 am 
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Ugueth Will Shiv You wrote:
I think most people want Nintendo to be a true competitor in the HD gaming, mature title market.

Nintendo has never done that. That's not their target demo. Microsoft and Sony dominate the mature title market, why should they try to compete in a demographic they have no chance at winning?

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 11:30 am 
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Ugueth Will Shiv You wrote:
Personally, I don't see the value in purchasing a console that requires multiple controllers to play (in some game examples) while really not providing anything different in terms of actual mechanical gameplay.
I think it's a little early to say that it won't provide anything different.

It just won't be as revolutionary as the original Wii but I don't really see how they could have done that. I'm not convinced about the extra screen on the controller either.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 11:35 am 
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Douchebag wrote:
Ugueth Will Shiv You wrote:
I think most people want Nintendo to be a true competitor in the HD gaming, mature title market.

Nintendo has never done that. That's not their target demo. Microsoft and Sony dominate the mature title market, why should they try to compete in a demographic they have no chance at winning?
I agree. In fact, the last thing I want Nintendo to do is become the same as the Xbox and Playstation. I like how it offers a unique experience. HD will be very nice but the best Nintendo series don't rely on realistic looking leaves on a tree to be successful. It never has and it never will.

Give me a few good Mario games, a good Zelda game, MarioKart, and a few more games that I can play with friends or my wife and I'll enjoy it. Most hardcore gamers can afford both a Wii U and an Xbox 720 when it comes out two years later.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:02 pm 
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Douchebag wrote:
Ugueth Will Shiv You wrote:
I think most people want Nintendo to be a true competitor in the HD gaming, mature title market.

Nintendo has never done that. That's not their target demo. Microsoft and Sony dominate the mature title market, why should they try to compete in a demographic they have no chance at winning?


They sure as heck did, at least as hardcore as you could get at the time. They carried titles that appealed to a lot more than just pre-teens an children. Of course, they were the only show in town at the time, too. Sure, games nowadays feature "mature" ratings because of language, sex, violence, etc. and have found homes at Microsoft and Sony. I just don't see why Nintendo wouldn't be able to produce the same innovative gaming experiences in more "hardcore" titles.

If Nintendo wants to stay focused on the family-natured genre, then fine. It is my opinion that they are severely limiting themselves in that regard.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:04 pm 
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Ugueth Will Shiv You wrote:
Douchebag wrote:
Ugueth Will Shiv You wrote:
I think most people want Nintendo to be a true competitor in the HD gaming, mature title market.

Nintendo has never done that. That's not their target demo. Microsoft and Sony dominate the mature title market, why should they try to compete in a demographic they have no chance at winning?


They sure as heck did, at least as hardcore as you could get at the time. They carried titles that appealed to a lot more than just pre-teens an children. Of course, they were the only show in town at the time, too. Sure, games nowadays feature "mature" ratings because of language, sex, violence, etc. and have found homes at Microsoft and Sony. I just don't see why Nintendo wouldn't be able to produce the same innovative gaming experiences in more "hardcore" titles.

If Nintendo wants to stay focused on the family-natured genre, then fine. It is my opinion that they are severely limiting themselves in that regard.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:05 pm 
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Well said, as usual.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:07 pm 
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Ugueth Will Shiv You wrote:
Well said, as usual.

You're comparing 8-bit titles that were not even close to the realness that HD games have today. They're hardly the same. Your point was given the proper response.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:08 pm 
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Ugueth Will Shiv You wrote:
They sure as heck did, at least as hardcore as you could get at the time. They carried titles that appealed to a lot more than just pre-teens an children. Of course, they were the only show in town at the time, too. Sure, games nowadays feature "mature" ratings because of language, sex, violence, etc. and have found homes at Microsoft and Sony. I just don't see why Nintendo wouldn't be able to produce the same innovative gaming experiences in more "hardcore" titles.
That may have been true for the 8 bit Nintendo, but there really wasn't much competition for the 8 bit Nintendo. However, by the next generation the Sega Genesis was viewed as the more mature game system.

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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:10 pm 
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Douchebag wrote:
Ugueth Will Shiv You wrote:
Well said, as usual.

You're comparing 8-bit titles that were not even close to the realness that HD games have today. They're hardly the same. Your point was given the proper response.


Yet you aren't disagreeing that more mature titles were available for Nintendo players back in the day? Because games like "Friday the 13th" and "Slaughterhouse" were obviously different than "Super Mario Brothers". Go ahead and post whatever pictures you want. It doesn't make me any less correct.


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 Post subject: Re: Nintendo Wii 2
PostPosted: Wed Jun 15, 2011 3:11 pm 
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immessedup17 wrote:
Douchebag wrote:
Ugueth Will Shiv You wrote:
Well said, as usual.

You're comparing 8-bit titles that were not even close to the realness that HD games have today. They're hardly the same. Your point was given the proper response.


He was comparing hardcore games to hardcore games. Right now, MW2 multiplayer and Demon's Souls are considered hardcore. Back during NES, Ninja Gaiden was a hardcore game.


I knew I was typing English. Thanks, IMU.


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